Game Asset Work
This is a compilation of all my released/finished game asset work from 2017 to present-day.
All models were created using 3D Studio Max, Substance Suite & Photoshop, and were optimized for Unity Engine HDRP and URP.
All asset work in this gallery is ordered from least to most recent, and are also ordered by progression where applicable.
Most are untextured as a result of not making it to engine, or being early production.